Alex Anderson Kenney

Animation Artist: DreamWorks' Animation Television: HUB team,  January 2022 - December 2023
  • Provided support to 3D animation teams for multiple shows, including training new animation department hires, creating reference materials, and providing animation notes to partner studios
  • Collaborated with DWTV animation supervisor to establish and document TV animation pipeline best practices for the studio
  • Created custom animation in 2D and 3D in order to solve production challenges outside the standard studio pipeline
  • Contributed to the following projects:
    • Archibald's Next Big Thing, BE@RBRICK (upcoming), Cleopatra in Space, DreamWorks Dragons: Rescue Riders, DreamWorks Dragons: The Nine Realms, Fright Krewe, Gabby's Dollhouse, Kung-Fu Panda: The Dragon Knight, Orion and the Dark, The Bad Guys: A Very Bad Holiday, The Croods: Family Tree, Megamind Rules! (upcoming), She-Ra and the Princesses of Power, Where's Waldo
Digital Animator/Compositor: DreamWorks' Madagascar: A Little WildAugust 2019 - December 2021
  • Animated all 2D elements for 2D/3D hybrid sequences in Madagascar: A Little Wild
  • Worked in a span of different disciplines and software as needed, including compositing, 2D rigging, 3D modeling and texturing, motion graphics, and others
  • Communicated closely with other production teams on asset planning and creation

Lead Technical Animator: Explosm
January 2019 - July 2019
  • Maintained responsibilities held under Animator title
  • Created organizational tools for animation and other artistic departments
  • Coordinated with pre-production and production teams to improve production pipeline
  • Managed asset delivery and technical animation solutions with out of house artists and studios

Animator: Explosm, June 2016 - December 2018
  • Produced high quality Toon Boom puppet animation on a rapid turnaround
  • Created custom solutions to problems beyond the scope of puppet animation through either traditional animation or technical animation tools
  • Developed new organizational tools to re-purpose assets used by animation and character design teams
  • Contributed frequently to other teams as needed, including animatics, character designs, and editing


Freelance Experience:

Freelance Animator: TheLittleLabsJanuary 2024

  • Created story book style animated vignettes and motion graphics for streaming video platform

Freelance Animator: Lowbrow StudiosJune 2018 - April 2021 (intermittent)

  • Accepted contracts on an irregular but ongoing basis for projects in a range of styles using Toon Boom and Adobe Animate
  • Worked with supervisors and clients to implement feedback in a virtual production environment 
  • Contributed to the following projects: 
    • Human Kind Of, NERF House X, Thermalia, Underdogs United, WWE Stories

Freelance Head of Production: Untitled Series PitchOctober 2017 - February 2018
  • Directed all visual aspects of production for grant-funded animated series pitch trailer
  • Contributed art at all stages of production, including concept art, character design, animation, effects, and editing using Toon Boom and Adobe Creative Suite
  • Reported directly to clients to plan and implement pitch’s visual development
  • Recruited and managed a small team of artists as part of the production process

 Freelance Animator: Oxinfree Studios, November 2015 - February 2016

  • Produced animation and assets for Adobe Flash based short
  • Collaborated with crew members to maintain consistency and quality in cloud based production environment 


Short Films and Collaborative Projects:

  • Collaborator: “Motion Design School: Animal Rave”, 2020
  • Collaborator: “GemAnimate 3: Let's Only Think About Love”, 2020
  • Collaborator: “GemAnimate 2: The Answer”2017
  • Maya Animator and Toon Boom Animator: “Father”2017
  • Stop Motion Animator: “Aurora”2017
  • Stop Motion Animator: “Systems”2016
  • Maya Animator: “Get Well Soon”2016
  • Director: “Travel Companions”, 2015
    • Screenings at 27 film and animation festivals across six continents 
    • Best Animated Flick, Best Overall Flick (Flick: the Fledgling Filmmaker’s Festival)
    • Nominated: Best Emerging Filmmaker (Emerge Film Festival)
    • Semifinalist: Best Animated Short Film (Elche International Independent Film Festival)
  • Toon Boom Animator: “Phylactery”, 2015
  • Maya Animator: “Bat Dance”, 2015
  • Maya Animator: “Plank”, 2015
  • Flash Puppet Animator: “Azadae”, 2014


Savannah College of Art and Design, BFA Animation, summa cum laude, 2015
  • Earned four year BFA in three years while maintaining high academic standing
  • Senior thesis film chosen as part of juried Animation Graduation Showcase
  • Organizations: Contemporary Animation Society, SCAD Queers & Allies, SCAD Drumline

Skills and Programs:

Professional experience with: animation, compositing, retakes, rigging (2D), documentation, pipeline management.
Software: Adobe Animate, After Effects, Illustrator, Photoshop; Autodesk Maya, Shotgun/Shotgrid; Foundry Nuke; Golaem; Microsoft Office Suite; Toon Boom Harmony, Storyboard Pro.